W.O.P.R. // REAL-WOPR PROJECT

Each module makes a falsifiable claim about what 1983 could build.

ModuleFeasible in ~1983Confidence
1. WOPR game/sim coreYes (engine); learning is dramatizedHigh
2. CommunicationsYesHigh
3. Execution/bridge contractYes (logically); process model modernMedium
4. Data storageYes (function); tech choice debatableHigh
5. Joshua conversationNo — modern substitutionHigh
6. SurfacesYes (terminals); big board specializedHigh / Medium

HOW TO READ A CLAIM

Each module below uses the same structure:

The reference window is roughly 1979–1983 (WarGames released June 1983).